SGJ - Week 2

Hello everyone!
A so so week, with so so progress...

I've been focusing on part one of the game, when it comes to the routes and mechanics. It's a slow progression but it is there.

I've mostly been experimenting with animation. The idiot I am think they can pull out something haha, but after some test it might not be entirely impossible...

I am still thinking 'oh my! what a big project for a novice like me!' but I still feel committed. I think the progress is slow mainly because I got busier than expected...

Busy, slow, but not stopping. I still wanted to give a tiny update.

Have a nice week!
See you next Sunday!

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