Hello everyone!
After two weeks of almost stagnation, it seems that I am back on tracks. I've started coding (a little, just the intro) and reworked characters designs and some routes.
Things are becoming more concrete (for me at least) step by step. The progress is very slow but it is here. I can't advance much faster right ow as I am very busy with other projects, but I should soon be able to make more time, as I keep saying, because I keep getting closer to complexion with the other works too.
It makes me very happy to have work to do this summer, as it keeps my mind busy and working, but lately it has also made me feel very stressed, which is probably why I slowed down the game development as it is the only things that i can delay, as others are part of bigger project with other people and I can't move the deadline.
I can't tell much about the game yet, as I keep learning and changing some mechanics, but in the end I think it'll be a classic kind of visual novel, but with its own flavour. I hope you look forward to that!
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